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Michael Cheng has been designing games since the turn of the millennia.  He is currently traveling across the world to support various studios in their efforts to make great games.  He is leveraging his wealth of experience in game design to independently consult as Triple Jump, Inc.  

Michael pulls from over a decade's worth of design experience working with studios such as Sony, Nintendo, Electronic Arts, Avalanche, LucasArts, and 3DO.  His level design work on God of War 2 was nominated alongside Cory Barlog and Eric Williams for Best Action & Adventure Game in 2007 by The British Academy of Film and Television Arts.  Other notable titles he helped design include Metroid Prime 2, God of War 3, and Just Cause 3.

Michael has consulted at independent third party and premier first party studios globally.  For more information about his client base, please contact him directly.

He believes that it is essential to connect players with the game – letting them lose themselves in the moment.  He hopes that you enjoy playing his games as much as he likes making them.  Michael is a Cornell graduate, dog lover, cat acceptor, and lives in scenic Hudson Valley.

In chronological release order, he has contributed his design effort and skills to the following video games:
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