One great thing that freelancing has provided me the opportunity to do is to explore contributing to different projects. It's a sticky issue working on staff at a studio and diving into other game projects due to possible corporate conflict of interest. Now that I'm a free agent, I can more easily juggle various projects. I still make sure that I am not treading into areas that could create conflicts of interest. However I feel that I have true creative freedom now.
It's creatively liberating to have the space and freedom to pursue different projects when I want. It was a bit daunting during the initial phase of my venture into freelancing. I felt like I had been conditioned to operate in a certain way for a very long time. Focus and work on one project for 1-3 years and that's it. Now that I wasn't under those constraints any longer, I felt a bit lost since I didn't have that narrow focus to guide me. Freedom is something I think that we all wish for, but sometimes when you have it you don't know what to do with it. One project that I have become involved with is The Last Sleeper. My involvement started with a friend of mine connecting me with The Deacon. Starting from a simple Skype call, we just started creatively flowing. He pitched me what he was imagining. I was excited about it and responded with complimentary ideas and designs. Since then things have evolved organically and in a way that is unique to the project. I am enjoying contributing to the project in a way that is different from a typical staff position experience. Moments like these reassure me that creatively wandering and exploring the vast landscape of video games is a reward in itself. I feel fortunate that I have been able to create space for myself to do so.
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AuthorMichael loves making games almost as much as he does playing them. He has worked on numerous hit titles and is currently traveling the world to help fight crime and champion clean design practices. Archives
June 2016
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